![]() ![]() ![]() Don't hold onto your Crystal Ball for too long, unless you're sure you can defeat the enemy in one turn, or you're not expecting high damage to refill it. Make use of level-up heal to your advantage, and use apples only when necessary. My mindset with this mode is to disable the enemy as much as possible while also dealing as high damage as possible. Is this challenge really so dumb as trying again and again until you get super lucky, or is there some sort of trick I'm not seeing? The Witch is a pain to play but she's usually not weak, you just have to plan carefully. Every time, sooner or later, one enemy gets absurdly lucky and I die.Īlso I've noticed that you don't get any of the good spells on that mode. And of course one of the abilities she unlocked was a Fireball. Barely survived, encountered a Crystalina, who rolled all 6s (that's four sixes) on her first round. I fought a Cactus and his Weakened reusable ability absolutely needed a 5 to activate, and his Weakened direct damage ability absolutely needed a 6 to activate. My last run, in which I was using Weaken to keep enemy attacks manageable, I didn't even make it far. I usually do OK until the late floors, then I have to beat three enemies in a row without healing and if any of them gets lucky I automatically die.Īnd they DO get lucky. I feel like I'm bashing my head against a brick wall. Got the first three Elimination Rounds easily, the fourth (Inventor) was somewhat difficult, but now it's the Witch's turn and. ![]()
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